It is easier to steal resources than mine for them. You can put them on the perimeter of your walls. Walls are much better upgraded so make sure you can do that quite quickly. As the Dragons core towards the Town Hall or a cluster of high health buildings storages , drop your second Rage Spell. To create this article, 56 people, some anonymous, worked to edit and improve it over time. These rewards range from resources including Gems to. Use the pencil tool,to draw anything from planned troop movement direction, to troop placement zones.
Players that you can attack are on the left hand side of your screen. Once you have deployed your hogs and your giants, deploy archers and wizards around the outside of the base to start destroying all other buildings in the village. If not, be sure to upgrade them as fast as possible, it is the most important upgrade to make! Focus on trying to put your town hall in the center of your base so that it is hard to take more trophies from you that come with taking down the town hall. Spend gold, elixirs, and gems wisely. You can always train more troops later. If it has a very large amount, it may be too well defended for you to attack. If you decide you want to attack the enemy from the northeast side, you could drop a Dragon at the east corner of the base and the Barbarian King towards the north corner of the base.
Make a screenshot of the enemy base so you and your clan members can draw an attack plan. For example, if you're a Town Hall 5, you'll probably attack Town Hall 4, 5, and occasionally 6. If you tap on the fireworks a firework will explode in midair over the Caravan. Many enemy players neglect leveling up their Air Defense towers while having high level walls and other towers. Do not spend your gems! Do not deploy your dragons on 1 spot, that way they are a lot more vulnerable to enemy defenses and can only attack one building at a time. Dragons are flying units, so they can all be attacking the same structure while not occupying the same tile space.
As soon as the two initial Dragons take out a few perimeter buildings, drop your remaining 8 Dragons. You can see how much gold each possible enemy base you can attack has. So what do you guys think? While every thing is focused on them, deploy some giants and wall blasters to help your hogs out a bit. Clustered towers are susceptible to a Rage Spell + Healing Spell combination, where a few Dragons can rip down multiple towers while being healed. Drop your Barbarian King as a distraction, using a Rage Spell. However, the Rune of Dark Elixir is not replaced; players can claim it and use it when they reach Town Hall 7 or higher. Use your remaining Rage Spell s on Dragons that are attacking a cluster of high-health structures, like the Town Hall or storage structures.
However, it will not let you start games with another clan; you will simply be told to go back to the original clan you started in to continue with the games. When the and clan castle troops are in the corner out of reach of any defenses you deploy your and archers to destroy them. Since Dragons require a level 9 Barracks, it is in your best interest to level up all of your Barracks to level 9 shortly after hitting Town Hall 7. These towers along with Clan Castle units are the only defense your opponent has against Dragons. Use another Rage Spell once you get deep into the base and drop your remaining Wall Breakers. You can see a very good example of this in the video above. The worst thing that can happen with your Dragon attack is for the Dragons to get pulled to perimeter structures.
Did this help you attack your opponents and get lots of loot?! Dragons are weaker against this bases. Makes the most efficient use of all of your resources. Follow me For more updates and new bases layouts. These units will then clear 20%-30% of perimeter structures before dying. This strategy is perfect for that second attack. You need much more Gold and Dark Elixir than you need Elixir; Clan Wars make the perfect outlet for this excess elixir. Build walls around the most important buildings.
The key is to never drop your Dragons on the same tile. If you drop 9 Dragons, put about 1 tile of space in between each Dragon. Keep these in the center of your base because of their blind spot and their superb range. You will not get as much per raid but it's easier and you don't have to spend as much on your army. This is intended, as you do not want the bulk of the Dragons to travel along the outside of the base but instead head towards the center.
When they have reached the maximum number of points allowed, they cannot take on any more challenges. It is great if you can protect the town hall, gold storage s and elixir storage s. That way, you can warn other leaders not to take someone to war, who has, for example, not used both attacks in previous wars. You may want to lose trophies to get resources from easier defenders. What you will be looking for is if the air defense is clustered or on the edges, this is both good.
Calculate Troop and Spell Army composition Costs, Time and Barracks plans. If all 3 towers are level 4 or higher, that is a bad sign. If there is an Air Defense tower or two towards the center of the base, save your spells for when your Dragons get close to the tower. If you have these, you are much less likely to have someone raid you and steal your gold and elixir. If your Dragons clump up, a few Wizards can take out all of your Dragons in a few seconds. You can enjoy maximum resource rewards if you first open the Caravan in a level 10 or higher Clan, then start and complete the clan games in another clan even if it is a level 9 or lower clan. Then use your wall blasters in another spot and deploy the rest of your giants! First priority is to make your base more defensive so no one takes away your treasured resourses.
They should now head towards the center of the base with all the perimeter structures destroyed. From here, use your Archers and Barbarian King to pick off perimeter structures. Hog Riders move quickly, jump over walls, target defenses, and deal a lot of damage. Drop the second Healing Spell as soon as your Hog Riders start getting low on health again. You may need to drop a Rage Spell on top of the Healing Spell to deal with Wizards, especially if your Dragons are also in range of an Air Defense tower.